Hello, I’m Nathan. I’m a game writer and designer with 10+ years’ total industry experience. I craft dynamic, character-driven stories that leverage games’ interactivity to unfold in collaboration with players. I love to geek out about writing naturalistic interactive dialogue, integrating narrative into gameplay loops, and promoting narrative agency through systems.
I got my start as a programmer for mobile and indie games, then went on to work as a campaign mission designer/scripter at Infinity Ward in 2016 on the Call of Duty franchise. In 2023, I left my role in AAA to pursue writing and narrative design. I currently write for games like Teenage Mutant Ninja Turtles: Tactical Takedown and Creepy Redneck Dinosaur Mansion 3 as a freelancer. My technical background has given me a strong foundational knowledge of game development pipelines, which allows me to effectively manage scope and wear multiple hats across projects.
Find me @nadescape.bsky.social.